Mono Shadow of the Colossus |
Available pages | |||||
Art | Art 2 |
Background |
Full name | Mono | ||
Series | Shadow of the Colossus | ||
D.o.B / Age | Not known | ||
Height | Not known | ||
B / W / H | Not known | ||
Weight | Not known | ||
Bloodtype | Not known | ||
Likes | Wander, Argo | ||
Dislikes | Not known | ||
Affiliated Characters | Yorda (Ico) | ||
Family | Not known | ||
Background Info | Mono is the only female character of a prequel to "Ico" entitled "The Shadow of the Colossus". Little is known about her other than that she was somehow sacrificed because she was believed to have a cursed destiny. The game begins as a boy named Wander enters the forbidden land, traveling across the long bridge at its entrance on his horse, Agro. Prior to entering the forbidden land, Wander had stolen a magical sword, which is the only weapon capable of slaying the colossi of the forbidden land. Wander's only goal in life is to resurrect Mono. Led to the massive Shrine of Worship at the center of the region, Wander carries with him a body wrapped in a cloak, which he lays upon an altar in the shrine. Removing the cloak, the body of a maiden named "Mono" is revealed. A moment later, several shadow-like creatures with humanoid forms appear and prepare to attack Wander, but he easily dismisses them with a wave of the ancient sword in his possession, which emits strong beams of light. After vanquishing the shadow creatures, the voice of the disembodied entity known as "Dormin" echoes from above, expressing surprise that Wander possesses the weapon. Wander requests that Dormin returns Mono's soul to her body, which it states may be possible, but only if the sixteen idols lining the temple's hall are destroyed. It explains that this task can only be accomplished by using the ancient sword to kill sixteen colossi located throughout the land. Each contains a portion of Dormin's own essence, though this is not revealed until late in the game. Despite a warning from Dormin that he may have to pay a great price to revive Mono, Wander sets out to search the land for the colossi and destroy them. With the death of each colossus, his physical appearance deteriorates - his skin becoming paler, his hair darker, dark streaks growing across his face, and there even appears a slight growth of horns on his head. Meanwhile, Mono's complexion improves and her voice can be faintly heard after each colossus has been killed. After the death of the twelfth, it is revealed to the player that Wander is being pursued by a group of warriors led by a shaman called "Lord Emon". Urged to hurry with his task by Dormin, Wander soon heads off to defeat the sixteenth and final colossus. On the way to this confrontation, he travels on horseback across a long bridge, which begins to collapse as he is halfway across. As Agro jumps over the last gap in the bridge, the portion he lands on begins to separate from its foundation, causing Agro to nearly lose his footing. Sensing the impending fall, Agro jerks forward to throw Wander to safety on the other side, sacrificing himself as the bridge finally gives way and he falls into the river hundreds of feet below. Wander goes on to defeat the final colossus, and Lord Emon's company arrives in the Shrine of Worship just as the last temple idol crumbles; Wander appears soon afterwards, his eyes and skin now both entirely pale, and two small horns protruding from his head. Declaring that Wander has been "possessed by the dead", Lord Emon orders his warriors to kill him. While he struggles to reach Mono, one warrior shoots Wander in the leg with a crossbow, while another stabs him through his heart with a sword. Black blood sprays from the wound as Wander's body becomes covered in darkness and falls to the floor — a death identical to those suffered by the colossi. Afterward, Dormin's spirit possesses Wander's body, transforming it into a shadowy giant. They explain that their body had been separated to sixteen pieces—the colossi—to seal away their power and that they have now borrowed Wander's body and born anew, each freed component of Dormin's essence having been stored within Wander's body. While his men flee, Lord Emon casts the ancient sword used to kill the colossi into a small pool at the back of the temple's hall, creating a whirlwind of light that consumes Dormin and, ultimately, Wander. Emon and his men flee the forbidden land as the bridge connecting to the temple collapses behind them. As they safely arrive at the entrance to the forbidden land, Emon expresses hope that if Wander survived, he will someday be able to atone for his crimes. In the temple, Mono awakens, restored by Dormin in accordance with their agreement with Wander, and Agro limps into the temple with an injured hind leg. Mono follows him to the pool into which Wander and Dormin were pulled by Emon's spell, finding a male infant with tiny horns on his head. She takes the child with her, following the horse to higher levels of the Shrine of Worship, and arrives at a secret garden within the shrine as the game ends. |
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